Laparoscopic VR
This project is a virtual reality prototype created to help surgical trainees acquire a better understanding of how laparoscopic procedures interact between the 3D space of the interior of a patient’s body and the 2D display of a laparoscope.
Two components have been prototyped so far:
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- An interactive scene where the user can take control of surgical instruments in front of them and practice grasping objects, using either the 2D laparoscopic or 3D realistic views available to them.
- A non-interactive animated demo of an ideal suturing technique of a mock blood vessel. This scene also focuses on allowing the user to view the procedure from different angles in both VR and on the laparoscope.
These two prototype components are currently being unified into a central application for practicing both laparoscopic motor skills and viewing laparoscopic surgical procedures in VR.
Software Used: Maya, Houdini, Unreal, SteamVR